Assassin's Creed Valhalla
Assassin's Creed
Valhalla
Assassin's Creed Valhalla is an upcoming action
role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the twelfth major installment and the
twenty-second release in the Assassin's Creed series, and a successor to the 2018
game Assassin's
Creed Odyssey. Set
in 873 AD, the game recounts an alternative history to the Viking invasion of Britain. The player controls Eivor, a Viking raider who becomes embroiled in the
conflict between the Brotherhood of Assassins and the Templar Order.[c]
The game is set to be
released on November 17, 2020, for Microsoft Windows, PlayStation 4, Xbox One and Stadia. It will also be Ubisoft's launch title for
the next generation of gaming consoles, the PlayStation 5 and Xbox Series X.
Gameplay
Assassin's Creed
Valhalla is an open world action-adventure
game, structured around several main story quests
and numerous optional side missions. The player takes on the role of Eivor (/ˈeɪvɔːr/),[4] a Viking raider,
as they lead their fellow Vikings against the Anglo-Saxon kingdoms. The player will have the choice of playing
Eivor as either male (voiced by Magnus
Bruunda)
or female (voiced by Cecilie
Stenspilda)[5] and is able to customise Eivor's hair, warpaint, clothing, armor, and tattoos.[6] The variety of weapons available to the player has been
expanded to include weapons such as flails and greatswords. Combat has been changed to allow dual wielding of almost
any weapon, including shields,[7] and every piece of gear that the player collects is
unique.[1] The Eagle Vision mechanic of previous titles will return
in the form of "Odin Sight".[8] The player's companion animal will be a raven named
Synin[9][10] (Old Norse for "insight")[11][d] and can be used to scout the nearby areas, much like
previous avian companions had done in Origins and Odyssey,
identifying foes and aspects of the game world from afar before Eivor engages
in combat.[12] There will be more focus on the stealth aspects for
both traversing the game world and in combat. The "social stealth"
concept from earlier Assassin's Creed games will return: Eivor
can hide from enemies not only in stationary environmental objects, but can
pull down their hood and slip into certain crowds to use them as cover. Eivor
can feign death, use their raven to distract guards, and can access a hidden
blade for near instantaneous assassinations. The game's key bosses will all, through specific combinations
of approach, tactics, and weapon selection, be able to be assassinated through
a single attack, but still can be defeated through numerous other routes.[13]
Premise
In 873 AD, war and overcrowding in Norway prompts Eivor to lead their
clan of Vikings to settle new lands in Anglo-Saxon England,[7][21] as
part of the Viking
expansion across Europe. The clan, and other Vikings
that form the Great Heathen Army, comes into conflict with the
kingdoms of Wessex, Northumbria, East Anglia, and Mercia over
the next several years.[21][22] Eivor's
clan will face forces led by the leaders of these kingdoms, including Alfred
the Great, the king of Wessex.[17][23] It
is during this time that Eivor meets the Hidden Ones and joins their fight
against the Order of the Ancients.[7][c] Explorable
cities include Winchester, London,
and York.[24][e] Parts
of Norway will also be included.[7]
As with previous games in the series, Valhalla features
a narrative set in the modern day. This story will follow Layla Hassan, a
character featured in Origins and Odyssey. Valhalla will
also contain story elements related to the Isu, who, as part of the lore of
the Assassin's Creed series, are an advanced civilisation that
pre-date humanity.[12][17]
Development
Assassin's Creed Valhalla had been in development for
more than two and a half years by its announcement in April 2020. The main
development was led by the Assassin's Creed Origins team
at Ubisoft
Montreal and supported by fourteen other Ubisoft studios worldwide.[25] While
the tail-end of the game's development fell during the COVID-19
pandemic, the bulk of the Ubisoft staff assigned to the game were able
to work from home with support of Ubisoft's information technology departments,
assuring the game was ready for release in 2020.[14]
Ashraf Ismail served as the creative director,[b] having
previously led work on Assassin's Creed Origins and Assassin's Creed IV: Black Flag.[25] The
game's narrative director was Darby McDevitt, who was the lead writer for Assassin's Creed: Revelations and Black
Flag and co-writer of Assassin's Creed Unity.[26] USGamer's Mike
Williams described the large scope and effort behind Assassin's Creed
Valhalla as the equivalent of the series' "grand unifying theory" to combine all the
past design and development work into a single vision without necessarily
reinventing any of the previously developed concepts.[26] McDevitt
explained that Valhalla's story was
written as a recap of all the prior Assassin's Creed games,
connecting them in non-trivial fashions, but not intended to be the final game
in the series.[21] He
also stated that his experimental structure to the narrative was "quite
unique for any game" he had seen as well as for the Assassin's
Creed series itself.[21]
Ismail cited Michael Crichton's 1976 novel Eaters of the Dead—itself a retelling of
the epic poem Beowulf—as
playing a major role in influencing Valhalla's
setting.[7] McDevitt
said that the development team recognized there would be similarities to
the God of War games,
but felt those games "skew very heavily towards the mythology",
whereas Ubisoft wanted Valhalla to be a more
"historically grounded" experience.[27] Elements
of Norse
mythology will appear in the story. According to game director
Ashraf Ismail, this will be based on how Eivor and the Vikings may take
uncommon events to be signs of their gods' involvement rather than the more
overt role that mythology played in Origins and Odyssey.
This was particularly in light that much of the game takes place in England
where Christianity dominated, so that the narrative and gameplay shows how
Eivor would incorporate such foreign elements into their belief system.[7][17][21] On
the ability to select Eivor's gender, Thierry Noël, an advisor to the game,
stated that while there was still historical debate to how much degree females
participated as warriors within the Vikings, Ubisoft believed that women
featured prominently in both Norse mythology and society, and so sought to
reflect the Viking idea that "women and men are equally formidable in
battle".[6]
Release
Valhalla is set to be released on November 17,
2020 for Microsoft
Windows, PlayStation
4, Xbox One and Stadia.[37] It
will also be the first Assassin's Creed title for the
next-generation of consoles, the PlayStation 5 and Xbox Series
X. Ismail said that Valhalla represents
Ubisoft's "flagship" game for these next-generation systems, and has
been developed to take advantage of faster loading times both new consoles
offer.[17] Players
on Xbox One or PlayStation 4 will be able to upgrade their game to the next-gen
version on their respective platform at no extra cost.[38]
Ubisoft's 2019 title Tom Clancy's The Division 2 included
an Easter egg in the form of a poster
that appeared to tease the next Assassin's Creed game as
named Valhalla. The poster included an image of a Viking dressed in
similar fashion to an Assassin of the series' previous titles and held what
appeared to be an Apple of Eden, one of the Isu artifacts featured in Assassin's
Creed series. The Easter egg led Jason Schreier of Kotaku to report that there was a
new Assassin's Creed title in development, planned for release
in 2020.[39] However,
on the game's official announcement in April 2020, McDevitt said that the
Easter egg in The Division 2 was coincidence as the Swedish
studio behind the game, Massive Entertainment, wanted to incorporate
some Swedish iconography into The Division 2 and had no
intention of referencing or teasing Valhalla.[40]
Notes
1.
Additional
development was carried out by fourteen other Ubisoft studios worldwide.[1]
2.
^ Jump
up to:a b Ismail stepped down from his role as
creative director in June 2020, due to allegations of infidelity, and was later
fired by Ubisoft.[2][3]
3.
^ Jump
up to:a b Within the series' continuity, the
Brotherhood of Assassins and the Templar Order adopted their modern names
during the Crusades in the 11th century. Prior to this, they were referred to
as the "Hidden Ones" and the "Order of the Ancients",
respectively.[7]
4. ^ The production team defined the name as
"as close a meaning to 'insight' in Old Norse",[10] but the word itself has several meanings
in Old Norse.[11]
5. ^ The city of York is
referred to in-game by its Old Norse name Jórvík.[24]
References
1.
Juba, Joe
(April 30, 2020). "25 Things We've Learned About Assassin's
Creed Valhalla". Game Informer. Retrieved May 3,2020.
2. ^ Yin-Poole, Wesley (June 24,
2020). "Assassin's Creed Valhalla creative
director steps down". Eurogamer. Retrieved June 24,2020.
3. ^ Gach, Ethan (August 14, 2020). "Assassin's Creed Creative Director Fired
From Ubisoft Following Investigation Into Misconduct". Kotaku. Retrieved August 14, 2020.
4.
^ Jump
up to:a b Assassin's Creed Valhalla: Developer
Commentary Trailer | Ubisoft [NA]. Ubisoft North America. April 30, 2020. Event
occurs at 1 minute, 21 seconds. Retrieved April 30, 2020.
5. ^ Makuch, Eddie (April 30, 2020). "Assassin's Creed Valhalla's Two Eivor
Actors Have Been Revealed". GameSpot. Retrieved April
30, 2020.
6.
^ Jump
up to:a b Bailey, Dustin (April 30,
2020). "Assassin's Creed Valhalla has gender
options because "women are equally formidable in battle"". PCGamesN. Retrieved April 30, 2020.
7.
^ Jump
up to:a b c d e f g h i j k l m Juba, Joe. "Answers To Our Biggest Questions About
Assassin's Creed Valhalla". Game Informer. Gameinformer. Retrieved April
30, 2020.
8. ^ Ismail, Ashraf [@AshrafAIsmail] (May
2, 2020). "The Norse called it Odin Sight in the
9th century" (Tweet). Retrieved May 5,2020 – via Twitter.
9. ^ Williams, Mike (May 12, 2020). "Assassin's Creed Valhalla Goes Big on
Stealth With One-Hit Kills, Social Stealth, and Feigning Death". USgamer. Retrieved May
14, 2020.
10.
^ Jump
up to:a b Ismail, Ashraf (May 13, 2020). "It's spelled Synin And Pronounced
"Sue-nin" We wanted as close a meaning to "insight" in Old
Norse pic.twitter.com/2sM7MnOYx1". @AshrafAIsmail. Retrieved May
14, 2020.
11.
^ Jump
up to:a b "sýn sb. f. [-ar; -ir]". Ordbog over det norrøne
prosasprog – via Onp.ku.dk (University
of Copenhagen).
12.
^ Jump
up to:a b c d e Phillips, Tom (April 30, 2020). "Assassin's Creed Valhalla reshapes the
series' RPG storytelling by giving you a Viking settlement". Eurogamer. Eurogamer.
Retrieved April 30, 2020.
13.
^ Jump
up to:a b Williams, Mike (May 12, 2020). "Assassin's Creed Valhalla Goes Big on
Stealth With One-Hit Kills, Social Stealth, and Feigning Death". USGamer. Retrieved May 12, 2020.
14.
^ Jump
up to:a b c Tolito, Stephan (May 18, 2020). "The Many Things We've Learned About
Assassin's Creed Valhalla". Kotaku. Retrieved May
19, 2020.
15. ^ Parijat, Shubhankar (July 14,
2020). "Assassin's Creed Valhalla Has 25
Different Enemy Archetypes". GamingBolt. Retrieved July
14, 2020.
16.
^ Jump
up to:a b Sheridan, Conner (May 1, 2020). "Assassin's Creed Valhalla doesn't have
multiplayer but does lets you make a Viking mercenary to help friends
raid". GamesRadar. Retrieved May 1,2020.
17.
^ Jump
up to:a b c d e Dornbush, Jonathon (April 30,
2020). "Assassin's Creed Valhalla Gameplay,
Story Details Revealed". IGN. Retrieved April 30, 2020.
18. ^ "Assassin's Creed Valhalla To Feature
Explorable Stonehenge, Flyting And Clan Weddings". wccftech.com. May 6, 2020.
19. ^ Gartenberg, Chaim (April 29,
2020). "Assassin's Creed Valhalla is Assassin's
Creed with vikings". The Verge. The Verge. Retrieved April 30, 2020.
20. ^ Dornbush, Jonathon (April 30,
2020). "Assassin's Creed Valhalla to Feature
Playable Viking Rap Battles". IGN. Retrieved May 1,2020.
21.
^ Jump
up to:a b c d e Hussain, Tamoor (May 1, 2020). "Assassin's Creed Valhalla's Narrative
Director On Crafting A Unique New Story". GameSpot. Retrieved May 6, 2020.
22. ^ McKeand, Kirk (May 1, 2020). "Assassin's Creed Valhalla's map features
the four Kingdoms of England, as well as some of Norway". VG247. Retrieved May 1, 2020.
23. ^ Ramée, Jordan. "Assassin's Creed Valhalla's Storytelling
Is "Very Unique," Says Dev". GameSpot. GameSpot.
Retrieved April 30,2020.
24.
^ Jump
up to:a b Cieslak, Marc (May 1, 2020). "Assassin's Creed Valhalla: First look at
Viking-themed game". BBC Click. Retrieved May 1, 2020.
25.
^ Jump
up to:a b Phillips, Tom (April 30, 2020). "Assassin's Creed Valhalla reshapes the
series' RPG storytelling by giving you a Viking settlement". Eurogamer. Eurogamer.
Retrieved April 30, 2020.
26.
^ Jump
up to:a b Williams, Mike (April 30, 2020). "Assassin's Creed Valhalla Is the Grand
Unifying Theory of Assassin's Creed". USGamer. Retrieved April 30, 2020.
27. ^ Ramée, Jordan (April 30, 2020). "Why Assassin's Creed Valhalla Dev Isn't
Worried About The God Of War Similarities". GameSpot. Retrieved April 30, 2020.
28. ^ McKeand, Kirk (May 7, 2020). "Assassin's Creed Valhalla "won't be
the longest or biggest game in the series"". VG247. Retrieved May 7, 2020.
29. ^ Tyrrel, Brandin (October 1,
2018). "Assassin's Creed Odyssey Review". IGN. Retrieved May 8, 2020.
30. ^ Gera, Emily (May 11, 2019). "Assassin's Creed Valhalla will include
music from the composer of Vikings television series". VG247. Retrieved May 11, 2019.
31. ^ Tangcay, Jazz (May 14, 2020). "'Assassin's Creed' Composer Jesper Kyd Returns
to Score 'Valhalla'". Variety. Retrieved May 14, 2020.
32. ^ Hall, Charlie; Polo, Susana (June 25,
2020). "The game and comics industries are
grappling with widespread allegations of harassment and abuse". Polygon. Retrieved June
26, 2020.
33. ^ Cario, Erwan; Chapuis, Marius (July
10, 2020). "Harcèlement sexuel à Ubisoft : «On
savait»". Libération (in French).
Retrieved July 11, 2020.
34. ^ Yin-Poole, Wesley (July 11,
2020). "New report on Ubisoft reveals more shocking
sexual harassment allegations". Eurogamer. Retrieved July 11, 2020.
35. ^ Schreier, Jason (July 21, 2020). "Ubisoft Family Accused of Mishandling
Sexual Misconduct Claims". Bloomberg News. Retrieved July 21, 2020.
36. ^ Maher, Cian (August 4, 2020). "Some devs wanted Assassin's Creed
Valhalla to only have a female Eivor". VG247. Retrieved August 4, 2020.
37. ^ "Assassin's Creed Valhalla Gets November
Release Date". IGN. July 12, 2020. Retrieved July 12, 2020.
38. ^ "Assassin's Creed Valhalla launches
November 17 for PS4, Xbox One, PC, and Stadia; coming soon to PS5 and Xbox
Series X". Gematsu.
July 12, 2020. Retrieved July 12, 2020.
39. ^ Schreier, Jason (May 4, 2019). "Odd Tease In The Division 2 Spills The
Beans On The Next Assassin's Creed". Kotaku. Gizmodo Media Group. Retrieved April 12, 2019.
40. ^ Bailey, Dustin (May 1, 2020). "Assassin's Creed Valhalla was revealed
in The Division 2 – but it was a "complete coincidence"". PCGamesN. Retrieved May 1, 2020.
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